Anyone out there ever herd of a somewhat large player in the idle game and casual app industry, known as Tapps? There are tons of apps in there library, mostly from the two categories mentioned above, but the one we’re going to look at today represents a dream that most people have thought about at some point, getting famous on YouTube. In Vlogger Go Viral – Clicker, you take the role of an upstart vlogger (video blogger) on a service which we can assume, from evidence in the game, is a video sharing website based off of YouTube. You got a phone? Probably, then that means you too can head down to the app store and pick this one up for yourself, for free. What are we waiting for? Let’s dive right in, and see if it holds up...
You hear about it all the time in the news. What is the current price of oil, no one is buying, and everyone is buying, oil, oil, oil. Gas is going up, gas is going down, gas, oil, gas. All sorts of headlines everywhere on the subject. However, this isn’t what this articles going to be concerned about. I’ve definitely noticed that, especially in places with a strong car culture, no matter what they say in the news, they don’t care. Oil definitely hasn’t been affected by this, but should it have been?
After browsing around at the Google play store, I recently found this little game. Don’t Get Fired! “Hardcore company survival”, to quote the description, so what are we waiting for? Let’s do it!
Ahh, Maxis. What would gaming have done without you? What would it be without you? For the time, SimCity 2000 was the magnum opus of the game company Maxis, led by Will Wright. Pioneer in the gaming world, he helped to form the strategy and simulation genres of games into what they are today, but why exactly was this game so great? Let’s dive right in! I’m playing the special edition of the game, but in terms of gameplay, everything should be relatively the same for the standard edition.
Although, we don't have grand Roman structures, and rustic Victorian castles, America can still be noted for its recent contributions to art, pop culture and media. In the past century, American brands have swept all around the world, collecting the dust of old from other nations to build new franchises, and among some of the most well-known of the mighty brands that have done this belong to mass media moguls. Disney, Viacom, Time Warner, and others, such as the “big three networks” have all had a great impact on the growing and now dominate information industry. I say this because I was surprised to find out recently that, according to the United States Bureau of Labor Statistics, the old, or legacy, media empire built up from the 20s to the 90s, was beginning to erode, and quite rapidly. Today, I seek to answer questions I was asking myself, specifically the two presented in the title: Is this the fall of old media, or its rebirth? Follow along with me as I try to unearth the mysteries of this problem, and come up with the solution.
Back in 2001, small time London-based game company, Firefly Studios, launched their first game, about building castles and trying to make an impenetrable fortress, called Stronghold. The game, despite lacking much of a story, was a critical and commercial success, and I personally found myself playing, off and on, since I got it. Despite there being virtually nothing to do, I kept going on and on trying to achieve ultimate castledom.
Although, not on par with the main series games, Fallout Shelter is a good app to pull out every once in a while. For a phone game it has done several things right, by including pretty fair resource timers and cool 3D graphics, however there are still some aspects that could be improved. So what exactly is it? Fallout Shelter is an app that you can get for your Apple or android device where you can design your own vault in the Fallout, post nuclear RPG, universe. In it you can support your dwellers styled similarly to the vault boy on a quest to get as many dwellers as possible while trying to keep them happy. So what's the catch? Actually there is none. The game is quite simple, with no towering price walls. You can get to the end game in a few weeks, and some of the super players can get there in just a few days, without spending a quarter.
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February 2018
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